Category: Game coding updates

22/10/11

Permalink 01:00:10 pm by Jeffrey Georgeson, Categories: Game coding updates
I've ported the original XNA Bell's Angels into Unity, a game engine that allows me to make the download file less than one-third the size of the XNA version and create a deployment that should work properly without installation hassles. Yea! To insta… more »

28/02/11

Permalink 04:12:29 pm by Jeffrey Georgeson, Categories: Game coding updates
I've uploaded one other version of my game. The only difference is it uses Microsoft's *!@* Click-Once deployment, which means when you double-click setup it doesn't give you any choices as to where you're installing and just immediately runs the game af… more »

24/02/11

Permalink 12:46:37 am by Jeffrey Georgeson, Categories: Game coding updates
OK, so that version appears to have problems working in a Win32 environment, so please download this one instead:Retro Retrievers: Bell's Angels v1.1 (150 MB) To run the game on your computer, unzip the zip file and double-click setup.exe.(This i… more »

17/12/10

Please use the following link to download Retro Retrievers: Bell's Angels. It has been updated to include a much better installer (!) and fixes some minor display problems with the menus.Retro Retrievers: Bell's Angels v1.01 (150 MB)Please send… more »

15/12/10

The following link will download version 1.0 of Retro Retrievers: Bell's Angels. Keep in mind that this is relatively untested in different operating environments, and thus will in some ways behave as an "alpha" testing version rather than a full initia… more »

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Alexander Graham Bell has been kidnapped by your fellow time travellers! Save him! A game created for the Telecommunications History Group by Jeff Georgeson. This blog updates the progress of the game's development.

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