If all else fails ... »

Bell's Angels ported into Unity!

22/10/11

Permalink 01:00:10 pm by Jeffrey Georgeson, Categories: Game coding updates
I've ported the original XNA Bell's Angels into Unity, a game engine that allows me to make the download file less than one-third the size of the XNA version and create a deployment that should work properly without installation hassles. Yea!

To install and play Bell's Angels on your Windows machine:
  1. Download the zip file below.
  2. Unzip it.
  3. In the 'Bell'sAngelsUnity' folder that is created, there's a file called 'Bell'sAngels.exe' (the 'exe' part may not show up on your computer, depending on your folder settings). Double-click this, and play the game!
Let me know if there are any problems, and enjoy!
-Jeff

Bell'sAngelsUnity.zip (~40 MB)
October 2014
Mon Tue Wed Thu Fri Sat Sun
 << <   > >>
    1 2 3 4 5
6 7 8 9 10 11 12
13 14 15 16 17 18 19
20 21 22 23 24 25 26
27 28 29 30 31    
Alexander Graham Bell has been kidnapped by your fellow time travellers! Save him! A game created for the Telecommunications History Group by Jeff Georgeson. This blog updates the progress of the game's development.

Search

The requested Blog doesn't exist any more!

XML Feeds

powered by b2evolution